A Sampling of Conlangs

Some of my more developed languages


Conlangs is short for ‘constructed languages,’ and the art of conlanging has enjoyed a rise in popularity, partly due to conlangs being more prominently featured in shows such as HBO’s Game of Thrones, Syfy’s Defiance, and Freeform’s Motherland: Fort Salem, just to name a few.


LangTime Studio

Live streaming the language creation process

David J. Peterson is a professional conlanger and creator of many well-known languages, including Dothraki and High Valyrian from Game of Thrones, Trigedaslang from CW’s The 100, Inha and Munja’kin from NBC’s Emerald City, Kastithanu and Irathient from Syfy’s Defiance.

In 2019, David and I teamed up to create Méníshè, a conlang featured in Freeform’s Motherland: Fort Salem. We enjoyed working together so much that we decided to continue our collaboration in a YouTube live stream series. You can find more information about our project, LangTime Studio, under that link.

Personal Projects

Conlanging for the sake of conlanging

Besides Méníshè and LangTime, most of my conlang work has been for personal projects or simply for the sake of creating a language.

I teach a conlang course every odd spring semester, and every time I teach the course, I construct a language alongside my students–partially so I remember what it is like to be in the same particular stage of the creation process as they are and partially because conlanging is so much fun I can’t help myself.

Many of the languages I have created during the teaching process are incomplete because I didn’t create them to be a part of a larger project, so the resulting grammar was more a sketch or outline of what could have been a fuller language had I spent more time invested in the project.

For the languages that are more developed, though, I have included links to pages that describe the grammars of those languages.

When I teach the course, I approach conlanging from a typological point of view, focusing on applying common patterns found in natural languages. To better understand other methods for constructing languages, please visit the “Categories of conlangs” post.